Stack Filter Inserters are coming to Techtonica
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Hello, Groundbreakers! Last week, we showcased the updated roadmap for Techtonica. The updated roadmap includes a much closer look at v0.3, which we’re now calling The Factory Efficiency Update. Here’s a quick rundown of the features we’ve announced for v0.3. The features listed above represent a large chunk of what you, our community, have been asking […]
Roadmap update: these new features are bound for Techtonica
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Now that Oops! All Concrete has launched into the Techtonica void, it’s time for a roadmap update! Below, you’ll find the updated roadmap and a brief overview of each item. We’ll go into much further detail over the coming weeks regarding how these tools look and function. Without further ado… The updated roadmap! Let’s dive into what’s coming in […]
Techtonica v0.2.1 Patch Notes – Oops! All Concrete
Welcome, Groundbreakers, to the first Update Pack for Techtonica: Oops! All Concrete. That’s right, we’re giving you All Concrete variations across beams, pillars, walls, and wall cutaways. Let that clean brutalism reign supreme on Calyx. You can learn more about our plans for these Update Packs and how we’re delivering them alongside our regular, large updates here. […]
Techtonica v0.2.1 Patch Preview: Oops! All Concrete
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The first Update Pack for Techtonica will arrive tomorrow, January 16th, 2024, with v0.2.1. That’s right, it’s Oops! All Concrete, and we’re here today to preview what’s coming in this small update. We’ll also get into how and why we’re doing these updates in addition to our larger milestone updates like v0.2 and the future […]
Oops! It’s all concrete.
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Hello Groundbreakers, we’re back from winter break and feeling rested, relaxed, and ready to reveal our first Update Pack! Without further ado… (drumroll please) Oops! All Concrete Including pillars, beams, and walls, Oops! All Concrete allows you to build seamless expanses of smooth concrete. It’s pretty satisfying to build with, and we’re stoked for you to […]
Techtonica v0.2 Patch Notes – Base Building is here!
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Welcome to the biggest update for Techtonica since Early Access launch, Groundbreaker. Base Building is here! That means players will have pieces and tools at their disposal to build unique bases, factories, outposts, and malls on Calyx, transforming what it means to play Techtonica in the process. We are so excited for players to get […]
Two explosive machines join Techtonica with Base Building
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We’re really, really close to the launch of Techtonica’s Base Building update. Yes, we’re still slated to launch it next week. We’re working hard to make sure you have something new to enjoy in our game over the holiday break. This will be the largest update we’ve dropped to-date, and it adds new narrative, intermediates, […]
Base Building release window narrows, plus we’ve updated the roadmap
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Greetings, Groundbreakers! We have a few pieces of huge news for you today. The Base Building update will launch the week of December 18th.While we can’t give an exact date just yet, we wanted to give players a little more info! This is the biggest update we’ve had thus far for Techtonica, and we are so […]
We’ve littered Calyx with more abandoned facilities for you to discover
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The Base Building update that we’ll release for Techtonica in December (next month, woo!) will feature a lot more than just base building pieces. We’ve already covered the new Production Terminal, and we’ve shared a lot of the pieces you’ll have at your disposal as well as the intermediates to make them. Today? Today, we’ll […]
These are the pieces that will make your bases in Techtonica
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Over the last few weeks, we’ve teased some of the outposts that we’ve been working on as we test the waters of the Base Building Update in Techtonica here behind the scenes at Fire Hose. Here’s one I built, for example, to house a small Quicklime and Cement assembly depot. Everything you see in this […]