We didn’t build Techtonica’s trailer factories

We’ll admit it. Our players are definitely better than us when it comes to building factories. We know this is true, and it’s only going to become more true after Techtonica enters Early Access. Relyen is one of those players, and we wanted to work with him to help make some stellar factories for our […]

A Sneak Peek at Techtonica’s Sci-fi Soundtrack

Hey Groundbreakers! ICYMI, we finally announced our launch date last week. Techtonica will be coming to Early Access on July 18th! As we get closer to launch, we wanted to start giving you more details on what the Early Access release will look like. And that begins with some more exciting news. Techtonica’s Original Soundtrack […]

Techtonica has an Early Access release date, controller support, and MORE

We just had a huge weekend for Techtonica news. If you count yourself among the newly recruited Groundbreakers, welcome! If you’ve been here for weeks and months now, welcome back! Every week, we put together a blog post, newsletter, and update video featuring Techtonica details big and small. Whether it’s reworked Conveyor Belts, new tools, […]

Techtonica’s Early Access release date revealed 🏭

Greetings, Groundbreakers! We’re thrilled to finally share Techtonica’s Early Access release date with you. Techtonica will enter Early Access on July 18th, 2023. We revealed the date during today’s Future of Play showcase, and you can check out the brand-new release date reveal trailer below. Thank you so much for your support, feedback, and hype […]

Take a look at Techtonica’s Refreshed UI

As we approach Early Access launch, we’re mostly focused on bug fixes and performance gains. Our art team, however, has been focused on upgrading the UI and menus in Techtonica. UI is extremely important. We’ve all played games where menus were clunky and frustrating. Tweaking these elements and making them user-friendly while still looking rad […]

Techtonica’s developers talk the future and Early Access release

Techtonica’s Early Access release approaches! We’ve been working on this thing for years now, and we wanted to pause and reflect on it a bit with you before the release gets here. We sat down with a few developers to dig a little deeper into what’s going on with Techtonica. Our Game Director, Richard, discusses […]