Epiktokles
@epiktokles
Estimable Member
Joined: Jul 18, 2023
Last seen: Aug 12, 2023
Topics: 13 / Replies: 49
Reply
Answer to: Buried Broken Base

It's a known issue. Corrupt gameobjects end up there because this is the center of the map/map origin (0, 0, 0).

1 year ago
Forum
Reply
Answer to: Plantmatter sink

There are two suggestions on this website on this: 1) Burner/Steam Generator to use organics for making power 2) Incinerator to simply destroy it

1 year ago
Forum
Reply
RE: 20 hours in and all machines bugged out and nothing works anywhere in the game [bug]

@sunshyn You need 682 Accumulators to beat the final energy requirement.

1 year ago
Forum
Reply
RE: Move away from global buffs.

@mese Unless the bonus affects all relevant speeds at once meaning belt speeds, inserters speeds, monorail and assembler/trashers.

1 year ago
Forum
Reply
Answer to: Bugged discoverable or previous version artifact?

It's a known issue. It's the center of the map and some corrupted 3D objects without coordinates end up there.

1 year ago
Forum
Reply
Answer to: Help ?

When you remove used ("assigned") cores from the world you incure a so called "core debt" meaning you have more activated techs than you have placed c...

1 year ago
Forum
Reply
Answer to: Faster Descontruction

Faster than "MassDestruct"? (Unlockable in the Science Tree).

1 year ago
Forum
Reply
Answer to: 20 hours in and all machines bugged out and nothing works anywhere in the game [bug]

@swolwelf Question: Do you had a traffic jam on your Monorail before it corrupted? Because my unlock of the final tier and a full length traffic jam o...

1 year ago
Forum
Reply
Answer to: Incinerators are needed to deal with thresher output

I made a suggestion for a steam/burner generators which can be connected to crank generators as replacement for waterwheels. There is always demand fo...

1 year ago
Forum
Reply
Answer to: Upgraded Tools not showing

It's a passive bonus applied when you activate the tech to all miners without further actions necessary.

1 year ago
Forum
Reply
Answer to: 20 hours in and all machines bugged out and nothing works anywhere in the game [bug]

Oh I was not the only one. I had the same problem yesterday after loading the game and exactly like you describe it. Sections of power floor suddenly ...

1 year ago
Forum
Reply
Answer to: In place upgrade

Not only machines. Also inserters and most importantly the belts. Replacing belts is extremly tedious having an option to just tell a belt replace t...

1 year ago
Forum
Reply
Answer to: Tier 11 Energy requirements seems excessive

Maybe and I already done it but it was an insane construction and felt quite tedious. Why I mentioned it is because it really stands out.The progressi...

1 year ago
Forum
Topic
Forum
Replies: 4
Views: 486
Reply
Answer to: Request: Remove "SafeSprint" in buildings

@philip017 Funny ... there are Datalog entries dealing exactly with this debate ... just ingame. I guess the developers hotly debated this topic as we...

1 year ago
Forum
Page 2 / 5