Machine Streaming improvements bound for Techtonica v0.1.2

Greetings, Groundbreakers! This week’s dev update will be centered around more of an in-the-background element of what’s coming in v0.1.2. It’s an important one that will help with performance, so we thought we’d get a little closer to it for a look at exactly what we’re providing and improving. Richard, our Game Director, helped me […]