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Tier 11 Energy requirements seems excessive
Tier 11 wants to have 20450 MJ on energy
... meaning 20,45 GJ
... meaning 682 Accumulators placed on the map at 30 KJ each.
And this already includes activating Accumulator I, II and III bonuses.
Compared to this the material requirements are easy peasy.
Was this maybe supposed to be 2,045 GJ? Tier 10 wanted 1,95 GJ.
i actually hate fixing peoples poor execution but here goes i have no problem with time consumption i like the game but having this much junk to place is retarded my game is crashing every 20 seconds but you still insist on having more stuff placed literally everywhere you need to have a costly upgrade as a mid point so the time it takes to complete is the same but instead of placing the 600 plus mentioned above you place maybe 300 upgraded units
i have tons of other very good suggestions but as i said i hate giving other people ideas for what should have been obvious solutions before this ever got to the general public