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[Solved] Request: Remove "SafeSprint" in buildings

Topic starter

I don't understand why I am forced to walk slowly in a building. I walk slow enough in run mode, if I have issues running around in later game because my sprint speed is too highly upgraded, I always manually walk again. Although I would choose to never walk unless my movement speed is upgraded to an insane level, which even in Factorio with 10 exos, and concrete I rarely turn off the exoes, only do that when I need to pick up something off the ground really.

Epiktokles July 23, 2023 10:43 am

@philip017 Funny ... there are Datalog entries dealing exactly with this debate ... just ingame. I guess the developers hotly debated this topic as well and decided to humor it ingame.

Philip017 Topic starter August 9, 2023 8:58 pm

indeed i seen these comments, however i still do not care to walk ever, i run slow enough as it is, imo the current fastest run speed, *should, be the normal walk speed, and run can be faster, preferably much faster

1 Answer

Yeah thanks for the feedback! I'm sure things will shift over EA, and safesprint exists to solve a few different problems. But the design team will definitely be taking this kind of feedback into consideration